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	<title>The Keaton Cast! &#187; TiMo</title>
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	<link>http://keatoncasts.grotonma.net</link>
	<description>Adventures of a 14 year old geek</description>
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		<title>TiMo: Week 4</title>
		<link>http://keatoncasts.grotonma.net/2008/01/timo-week-4/</link>
		<comments>http://keatoncasts.grotonma.net/2008/01/timo-week-4/#comments</comments>
		<pubDate>Sun, 13 Jan 2008 19:33:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[TiMo]]></category>

		<guid isPermaLink="false">http://keatoncasts.grotonma.net/?p=150</guid>
		<description><![CDATA[These last 2 weeks have been mostly about fixing bugs and renovating the back end to support features that are coming soon, but there is some new stuff to play with. First of all, there&#8217;s the polygon tool, not custom polygons (yet) but hexagons, octagons, pentagons, decagons, etc&#8230; Also, you can rotate objects and change [...]]]></description>
			<content:encoded><![CDATA[<p>These last 2 weeks have been mostly about fixing bugs and renovating the back end to support features that are coming soon, but there is some new stuff to play with. First of all, there&#8217;s the polygon tool, not custom polygons (yet) but hexagons, octagons, pentagons, decagons, etc&#8230; Also, you can rotate objects and change their transparency, yeah, transparency. You can animate the size of text, the number of sides of a polygon, Rotation and alpha, and everything else. I&#8217;ve also been working on the beginnings of a timeline, it doesn&#8217;t do much yet though. And finally, just today i&#8217;ve started working on Image Effects, like, CoreImage style image effects. I&#8217;m actually using the code libraries from the most excellent/open source <a href="http://imageplay.sourceforge.net">ImagePlay</a>. This feature is really early on in it&#8217;s development, but when it&#8217;s done it&#8217;s going to be amazing.</p>
<p>Instead of the multitude of screenshots that I usually do in these posts, i&#8217;m going back to the old system, a video demo. It&#8217;s a .mov so it&#8217;s not so fond of being played in the browser, it&#8217;ll work if you give it a few minutes to load, but I recommend right clicking the link and choosing &#8220;Save As&#8221;. It&#8217;s only 14mb this week due to some compression tweaks, enjoy!</p>
<p><a href="http://files.grotonma.net/iShowU-Capture5.mov">TiMo Week 4 demo video (14mb)</a></p>
<p style="text-align: right; font-size: 8px">Blogged with <a href="http://www.flock.com/blogged-with-flock" title="Flock" target="_new">Flock</a></p>
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		<slash:comments>128</slash:comments>
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		<title>TiMo: Week 2</title>
		<link>http://keatoncasts.grotonma.net/2007/12/timo-week-2/</link>
		<comments>http://keatoncasts.grotonma.net/2007/12/timo-week-2/#comments</comments>
		<pubDate>Mon, 24 Dec 2007 13:24:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[TiMo]]></category>

		<guid isPermaLink="false">http://keatoncasts.grotonma.net/?p=147</guid>
		<description><![CDATA[A bit last minute, I know, 2 hours from now i&#8217;ll be going away for a week with only my Wii and a little old laptop, so next week I&#8217;m really not gonna be getting much work done on TiMo. This last week, however, I did a ton of work on it, making it already [...]]]></description>
			<content:encoded><![CDATA[<p>A bit last minute, I know, 2 hours from now i&#8217;ll be going away for a week with only my Wii and a little old laptop, so next week I&#8217;m really not gonna be getting much work done on TiMo. This last week, however, I did a ton of work on it, making it already quite useful.</p>
<p><span style="font-weight: bold;">No screencast this week, sorry, busy day yesterday</span></p>
<p><a href="http://files.grotonma.net/Dock-20071224-075221.jpg" title="Dock-20071224-075221.jpg"><img title="" style="margin: 10px 10px 0pt 0pt; float: left; width: 268px; height: 212px;" alt="Dock-20071224-075221.jpg" src="http://files.grotonma.net/Dock-20071224-075221.jpg" border="0" /></a><br />
<span style="font-weight: bold;">The Inspector</span><br />
<font size="3"><span style="font-style: italic;"></span></font>Probably the most significant improvement this week is the Inspector, it lets you manually adjust the X, Y, Width, Height, and Color of any object to be exactly what you want, even after you&#8217;ve placed the object down. Say you want a square to cover the entire background, but you couldn&#8217;t quite drag it out far enough, ending up with white spaces around the edges. Just select the square from the Inspectors object list (currently it&#8217;s a bit hard because every square is named the same, this will change later) and set it to X:0, Y:0, W:800, H:600, you&#8217;re all set. The inspector is also temporarily serving as a timeline (I&#8217;ll get to that later).</p>
<p><a style="font-weight: bold;" href="http://files.grotonma.net/Dock-20071224-080043.jpg" title="Dock-20071224-080043.jpg"><img style="margin: 10px 10px 0pt 0pt; float: left; width: 261px; height: 233px;" title="" alt="Dock-20071224-080043.jpg" src="http://files.grotonma.net/Dock-20071224-080043.jpg" border="0" /></a><br style="font-weight: bold;" /><span style="font-weight: bold;">The Image Tool<br style="font-weight: bold;" /><span style="font-weight: bold;"></span></span>Not too much to say about this one, you can now add images to TiMo compositions (well, <span style="font-style: italic;">you</span> can&#8217;t, muahahah, love being a developer). The Image tool has a special preview that will show you the image at a reasonable size without distorting it. I also added a feature called preview mode, I was animating with a 5 megapixel image, and I noticed it was very slow because the program had to keep loading the image (from memory, but still, 5 megapixels is a lot), so, I came up with preview mode. Preview mode makes a smaller version of big images to use while editing, so it goes fast, but then uses the full size image when exporting, to look good. It is a &#8216;mode&#8217; so you can turn it off if you&#8217;ve got a lot of fast memory and stuff.</p>
<p><a href="http://files.grotonma.net/Dock-20071224-080911.jpg" title="Dock-20071224-080911.jpg"><img style="margin: 10px 10px 0pt 0pt; float: left; width: 255px; height: 200px;" title="" alt="Dock-20071224-080911.jpg" src="http://files.grotonma.net/Dock-20071224-080911.jpg" border="0" /></a><span style="font-weight: bold;"><br />
Simple Animation<br style="font-weight: bold;" /><span style="font-weight: bold;"></span></span>Yup, I am officially ahead of schedule, with animation making a good start this week. Ok, so, you can only have one keyframe due to a super weird bug that keeps popping up from nowhere, as soon as I fix that it&#8217;ll be great. Also, another Microsoft-style bug (:p), sometimes animation gets messed up when you are animating multiple objects. As soon as I get those 2 (major) bugs fixed it&#8217;ll be great! But, if you can get around those limits, I already have Quicktime exporting working, with compression and everything, gotta love REALbasic, It took me 10 lines of code to save, export, and compress using the Quicktime class. You can also export still images &#8230; if anybody cares.</p>
<p><a href="http://files.grotonma.net/Dock-20071224-081546.jpg" title="Dock-20071224-081546.jpg"><img style="margin: 10px 10px 0pt 0pt; float: left; width: 253px; height: 176px;" title="" alt="Dock-20071224-081546.jpg" src="http://files.grotonma.net/Dock-20071224-081546.jpg" border="0" /></a><br />
<span style="font-weight: bold;">Development/Testing inspector<br style="font-weight: bold;" /><span style="font-weight: bold;"></span></span>Umm, I don&#8217;t think this is anything that anybody really cares about (since it will not be in the final release, only the development and testing releases), but this is the Developer Inspector. It gives me a look at exactly what is in the database, to make it easier to debug. Not really too much to say about this one, you can kinda get a look at how the programs back end works, because I know SO MANY people care about that :p</p>
<p><span style="font-weight: bold;">Saving and Loading<br style="font-weight: bold;" /><span style="font-weight: bold;"></span></span>Well, again, what is there to say about this. I now have my own XML based (easily human readable/editable) vector animation format that TiMo can read and write. Completely open and stuff (I think, I didn&#8217;t officially do anything, but since it&#8217;s easily readably and not patented or anything, I don&#8217;t think it counts as proprietary) so anybody could make another app that does stuff too it.</p>
<p>That&#8217;s all there is this week, nothing happening next week &#8217;cause of vacation, and the week after will be mostly spent debugging, and I hope to add an actual timeline editor with actual keyframes too. Seeya in Florida!<span style="font-weight: bold;"></span><span style="font-weight: bold;"></span>
<p style="text-align: right; font-size: 8px">Blogged with <a href="http://www.flock.com/blogged-with-flock" title="Flock" target="_new">Flock</a></p>
<p><!-- technorati tags begin -->
<p style="font-size:10px;text-align:right;">Tags: <a href="http://technorati.com/tag/TiMo" rel="tag">TiMo</a>, <a href="http://technorati.com/tag/Week" rel="tag">Week</a>, <a href="http://technorati.com/tag/%202" rel="tag"> 2</a>, <a href="http://technorati.com/tag/%20Animation" rel="tag"> Animation</a>, <a href="http://technorati.com/tag/%20Mac" rel="tag"> Mac</a>, <a href="http://technorati.com/tag/%20Program" rel="tag"> Program</a></p>
<p><!-- technorati tags end --></p>
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		<slash:comments>839</slash:comments>
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